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Hyperium

Archived 1 January 2016 · Java · OpenGL


An open-source Minecraft client built with Sk1er LLC, focused on the community around it as much as the software. I worked on core features, performance, and keeping it compatible across game versions.

It was the first thing I shipped that other people depended on, and it taught me more than anything since: how to read someone else’s code, how to say no to a feature, and how to keep something running for people who will never know who built it.










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